Nick-R-LAS-1, Troubleshooter (Paranoia, 1st edition, 1984)

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Preamble

Why it never registered in my brain that Paranoia was another West End Games gem? I hadn't yet begun to comprehend dystopian fiction or cyberpunk but everything about this game immediately struck me as truth written in stone. Of course, I already knew what clones were. Star Trek had introduced me to computers controlling society, while both Logan's Run and Star Trek had shown me societies living cut off from the surface. And I distinctly remember a short story about a boy living in a post-apocalypse bunker or shelter beneath Mount Royal in Montreal.

But to play this solo I'll have read the gamemaster's book which is ultraviolet clearance. Instant treason. 


Character

Name: Nick-R-LAS-1

Damage Status: Unhurt
Security Clearance: Red
Service Group: Armed Forces
Secret Society: PURGE
Secret Society Rank:
Credits: 100

Primary Attributes

  • Strength 17
  • Endurance 18 
  • Agility 17
  • Manual Dexterity 16
  • Moxie 14
  • Chutzpah 6
  • Mechanical Aptitude 12
  • Power Index 6

Secondary Attributes

  • Carrying Capacity: 50
  • Damage Bonus: +1
  • Macho Bonus: -1
  • Melee Bonus: +15%
  • Aimed Weapon Bonus: +12%
  • Comprehension Bonus: +5%
  • Believability Bonus: -15%
  • Repair Bonus: +2%

Skills

  • Basic Operations (1) 
    • Aimed Weapon Combat (2)
    • Special Services (2)
      • Security (3)
  • Personal Development (1)
    • Spurious Logic (2)

Mutant Power(s)

  • Precognition (psionic)

Weapons

  • laser pistol w/ red laser barrel

Equipment

  • laser pistol
  • laser barrel (red stripe)
  • jumpsuit
  • red reflec armour
  • utility belt & pouches
  • Com Unit 1
  • knife
  • notebook & stylus



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